Thus, we strongly suggest using this pack in case you want to replay this game. Warning: menu\menu1\Menu08.dds Expected format DXT5, got format B8G8R8A8UNORM. This new HD Texture Pack weights around 6GB in size, and overhauls a lot of textures. No AI-generated content or artwork.ĥ.) Do not discuss cheats or mods that negatively affect online play.Ħ.) No sales, sales links, directing to sales, soliciting donations, or advertisements whatsoever.ħ.) Self promotion posts are allowed once per week with community participation.Ĩ.) Memes, screenshots, and video clips should follow the subreddit guidelines.ĩ.) No trolling, karma farming, rage posts, or other low-effort submissions. Using the High Vis Enemy Health Bars-32-1-0 only mod, i get the following warning in DSR Texture Packer. I plan to make a 1400x1400 pack, so the size will be smaller and the aliasing less visible.1.) Please be respectful, do not harass others.Ģ.) Content must pertain to Dark Souls 1.ģ.) NSFW and otherwise crass content is not allowed.Ĥ.) All fan-art must be OC only. White Queen Grass Crest and Dragon Crest: x360 buttons remastered: needed for packing the textures: Yoichi83's Artorias Armor Restored mod in DSR compatible format: You Tried: Required: Zelda Royal. The textures resolution of the pack varies from 500x500 to 2000x2000.Īll the textures have mipmaps applied for less aliasing, but it would be better (taking in consideration the 2000x2000 textures) if you play at a resolution higher than 1080p, for example 2560x1440 or 3840 x 2160 (downsampling, like nvidia dsr or the same but for AMD). Place in the Texture Override folder and then repack: Wasted Death Message: DSR Texture Packer and Unpacker must be used to use this UI addon. Perhaps later, because i need to do only the stages everything else its done. So i dont know when im going to return to this.ĬLARIFICATION: The game uses different images for the menus depending of the language, and i only made the spanish menu, so, if you are an english user, you will have the majority of the original (not upscaled) resolution menu, in the future, i will upscale all the english menus of the game too. Place in the Texture Override folder and then repack: Wasted Death Message: DSR Texture Packer and Unpacker must be used to use this UI addon. I will release a second version of this texture pack but the thing is that, now that i released this, I will continue with a texture pack for the game "Star Wars episode 1: Racer, and when i finish it, i will continue with Devil May Cry 1. DSR A4 Size, 225 GSM Smooth Finish Ivory Drawing Paper Sheets, Off White, 8.25 Inch x 11.75 Inch, Combo Pack of 50 Sheets : Amazon.in: Home & Kitchen. And now, the rooms previously affected by the shader look a little darker, with more contrast and red-ish in some cases, but with more diverse colors than before (start of mission 3 for example)īecause of this, you cant enable it again using this texture pack, i mean, you can, but if you do, a lot of rooms will look super bright because of the changes i had to made to contrast when i disabled the filter.Īnd i disable the fog effect, because in my oppinion, the fog its there only to hide the low resolution of the textures (in cutscenes more than anything).īut if you want to re-enable the fog, i will explain how to do it in the "how to install and required files" post. To put some context, i disabled a shader effect that was applied over everything in some missions/rooms (stage and enemies) that made all look greenish/yellowish/too bright. The thing is that, this texture pack has some changes in terms of color saturation,fog layer and brightness in some scenes. Because some textures of DMC3 were very low resolution, and i could only manage to make them look more clean (noise-wise) DSR Texture Packer and Unpacker: To install: Permissions and credits. Some rooms are more improved than others, sometimes looks a lot better, and sometimes look similar but with less noise on the textures. Dark Souls Remastered - Modded Graphics: DS Remastered Chosen Reshade & DSR. In general, i upscaled the original textures and, in some cases (very low resolution textures or bad ones) i used a entirely new texture (trying to maintain the art style of the room) using textures from DMC4 or others. A personal mod I use.Health, stamina, boss health and status build up bars have no. Its done Notes: The Clean Bars mod will override any mod that affects the same file (Main HUD, Aim Sight, Lock-on). When Capcom/Neobards ported the game to newer systems, their upscaling methods broke practically every texture of the game, and for this texture pack i ported practically every texture of the ps2 version to the Hd collection version (Upscaling the textures with gigapixel and retouching them with denoise AI and GIMP) zip file contents into the 'Texture Override' folder of TKGPs DSR Texture Packer and Unpacker. Hello, I want to share with you a Texture pack for the game Devil May Cry 3 (HD collection version)
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